/*
 * PratamaWijaya.com
 * set.mnemonix@gmail.com
 * Data.java
 * AndEngineGamePanjatPinang
 * 6:37:54 PM 2012
 */

package com.amikomgamedev.panjatpinang;

public interface Data {
	public static final String	FONT_LOCATION						= "fnt/";
	public static final String	FONT_STYLE							= FONT_LOCATION
																			+ "Imagica.ttf";
	// teks
	public static final String	FONT_TEXT_START						= "Start";
	public static final String	FONT_TEXT_CREDIT					= "Credit";
	public static final String	FONT_TEXT_SCORE						= "Highscore";

	public static final int		FONT_SIZE_SMALL						= 12;
	public static final int		FONT_SIZE_MEDIUM					= 24;
	public static final int		FONT_SIZE_BIG						= 36;

	public static final String	IMG_MENU_FOLDER_LOCATION			= "gfx/menu/";
	public static final String	IMG_INGAME_FOLDER_LOCATION			= "gfx/game/img/";
	public static final String	IMG_INGAME_ITEM_FOLDER_LOCATION		= "gfx/game/img/item/";
	public static final String	IMG_INGAME_BGGAME_FOLDER_LOCATION	= "gfx/game/img/bg_Gameplay/";
	public static final String	SPR_INGAME_FOLDER_LOCATION			= "gfx/game/spr/";
	public static final String	IMG_INGAME_BUTTON_LOC				= "gfx/game/btn/";
	public static final String	IMG_LEADERBOARD_LOC					= "gfx/menu/leaderboard/";
	public static final String	IMG_MENU_LOC						= "gfx/menu/utama/";
	public static final String	IMG_MENU_BUTTON_LOC					= "gfx/menu/utama/button/";
	public static final String	IMG_CREDIT_LOC						= "gfx/menu/credits/";
	public static final String	IMG_HELP_LOC						= "gfx/menu/help/";

	// gambar heyzap
	public static final String	BTN_IMG_HEYZAP						= IMG_MENU_BUTTON_LOC
																			+ "tombol_heyzap.png";
	// menu help
	public static final String	IMG_BG_HELP							= IMG_HELP_LOC
																			+ "help_screen.png";
	// credits
	public static final String	IMG_TEMPAT_TULISAN					= IMG_CREDIT_LOC
																			+ "tempat.png";
	public static final String	IMG_LOGO_AGD_CREDIT					= IMG_CREDIT_LOC
																			+ "logo_agd.png";

	// leaderboard
	public static final String	IMG_LEADERBOARD_BG					= IMG_LEADERBOARD_LOC
																			+ "bg.png";
	public static final String	IMG_LEADERBOARD_PAPER				= IMG_LEADERBOARD_LOC
																			+ "paper.png";
	public static final String	IMG_LEADERBOARD_PIALA				= IMG_LEADERBOARD_LOC
																			+ "piala.png";
	public static final String	IMG_FONT_LEADERBOARD				= IMG_LEADERBOARD_LOC
																			+ "font.png";

	// location sound
	public static final String	SND_LOCATION						= "snd/";
	public static final String	SND_BGM_MENU						= SND_LOCATION
																			+ "bgm_menu.ogg";
	public static final String	SND_BGM_GAMEPLAY					= SND_LOCATION
																			+ "bgm_gameplay.ogg";
	public static final String	SND_SOUND_KEJATUHAN					= SND_LOCATION
																			+ "kejatuhan_barang.ogg";
	public static final String	SND_SOUND_VICTORY					= SND_LOCATION
																			+ "celebrating_victory.ogg";

	// location logo AmikomGameDev
	public static final String	IMG_AGD_LOGO_LOCATION				= IMG_INGAME_FOLDER_LOCATION
																			+ "agd_logo.png";

	// menu utama
	public static final String	IMG_MENU_UTAMA						= IMG_MENU_LOC
																			+ "img_bg.png";
	public static final String	SPR_MENU_UTAMA						= IMG_MENU_LOC
																			+ "spr_bg.png";
	public static final String	IMG_MENU_BUTTON_PLAY				= IMG_MENU_BUTTON_LOC
																			+ "tombol_play.png";
	public static final String	IMG_MENU_BUTTON_CREDIT				= IMG_MENU_BUTTON_LOC
																			+ "tombol_credit.png";
	public static final String	IMG_MENU_BUTTON_LEADER				= IMG_MENU_BUTTON_LOC
																			+ "tombol_leader.png";
	public static final String	IMG_MENU_BUTTON_HELP				= IMG_MENU_BUTTON_LOC
																			+ "tombol_help.png";

	// button menu
	public static final String	IMG_BTN_PLAY						= IMG_MENU_BUTTON_LOC
																			+ "tombol_play.png";
	public static final String	IMG_BTN_CREDIT						= IMG_MENU_BUTTON_LOC
																			+ "tombol_credit.png";
	public static final String	IMG_BTN_LEADERBOARD					= IMG_MENU_BUTTON_LOC
																			+ "tombol_leader.png";
	// end menu

	public static final String	IMG_MENU_BACKGROUND_LOCATION		= IMG_MENU_FOLDER_LOCATION
																			+ "menu_bg_dummy.png";
	public static final String	IMG_MENU_SPR_LOCATION				= IMG_MENU_FOLDER_LOCATION
																			+ "BG_Anim_strip5.png.png";
	public static final String	IMG_MENU_BACKGROUND_BORDER			= IMG_MENU_FOLDER_LOCATION
																			+ "menu_border.png";
	public static final String	IMG_LOGO_PANJAT_PINANG				= IMG_MENU_FOLDER_LOCATION
																			+ "judul.png";

	// credits
	public static final String	IMG_BG_CREDIT						= IMG_INGAME_FOLDER_LOCATION
																			+ "credit_bg.png";

	// loading bg
	public static final String	IMG_LOADING_BG						= IMG_INGAME_FOLDER_LOCATION
																			+ "bg_loading.jpg";
	// gameplay bg
	public static final String	IMG_BG_GAMEPLAY						= IMG_INGAME_FOLDER_LOCATION
																			+ "bg_play1.png";
	public static final String	IMG_BG_GUNUNG						= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "layer_gunung_merapi.png";
	public static final String	IMG_BG_BUKIT_HITAM					= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "layer_bukit_hitam.png";
	public static final String	IMG_BG_POHON_COKLAT					= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "layer_pohon_coklat.png";
	public static final String	IMG_BG_POHON_HIJAU					= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "layer_pohon_hijau.png";
	public static final String	IMG_BG_GAMEPLAY_UTAMA				= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "bg_gameplay.png";
	public static final String	IMG_BG_LATAR						= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "latar.png";
	public static final String	IMG_BG_AWAN2						= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "awan2.png";
	public static final String	IMG_BG_AWAN3						= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "awan3.png";
	public static final String	IMG_BG_PUCUK						= IMG_INGAME_BGGAME_FOLDER_LOCATION
																			+ "pucuk_pinang.png";
	public static final String	IMG_BTN_PANJAT						= IMG_INGAME_FOLDER_LOCATION
																			+ "button_climb.png";
	public static final String	IMG_BTN_SWITCH						= IMG_INGAME_FOLDER_LOCATION
																			+ "button_swap.png";
	public static final String	IMG_PINANG							= IMG_INGAME_FOLDER_LOCATION
																			+ "pinang.png";
	public static final String	IMG_MC_SUKSES						= IMG_INGAME_FOLDER_LOCATION
																			+ "success.png";
	public static final String	IMG_MC_GAGAL						= IMG_INGAME_FOLDER_LOCATION
																			+ "failure.png";
	public static final String	IMG_BTN_RESTART						= IMG_INGAME_BUTTON_LOC
																			+ "tombol_restart.png";

	// gambar item

	public static final String	IMG_ITEM_EMBER						= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "ember.png";
	public static final String	IMG_ITEM_KERDUS						= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "kerdus.png";
	public static final String	IMG_ITEM_MAGICJAR					= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "magicjar.png";
	public static final String	IMG_ITEM_PAYUNG						= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "payung.png";
	public static final String	IMG_ITEM_TAS						= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "tas.png";
	public static final String	IMG_TIMER							= IMG_INGAME_ITEM_FOLDER_LOCATION
																			+ "timer.png";

	// spr mainchar
	public static final String	SPR_MAIN_CHAR						= SPR_INGAME_FOLDER_LOCATION
																			+ "spr_mc.png";

	// indikator
	public static final String	IMG_INDIKATOR_INTERFACE				= IMG_INGAME_FOLDER_LOCATION
																			+ "indikator.png";
	public static final String	IMG_INDIKATOR_POINT					= IMG_INGAME_FOLDER_LOCATION
																			+ "point.png";

	// main char tex widht height
	public static final int		SPR_MAIN_CHAR_WIDTH					= 1600;
	public static final int		SPR_MAIN_CHAR_HEIGHT				= 1600;
	public static final int		SPR_MAIN_CHAR_LOMPAT_WIDTH			= 4096;
	public static final int		SPR_MAIN_CHAR_LOMPAT_HEIGHT			= 512;

	// logo tex width
	public static final int		LOGO_TEX_WIDTH						= 512;
	public static final int		LOGO_TEX_HEIGHT						= 512;

	// item tex width height
	public static final int		ITEM_TEX_WIDTH						= 512;
	public static final int		ITEM_TEX_HEIGHT						= 128;

	// menu background tex
	public static final int		MENU_BACK_TEX_WIDTH					= 2048;
	public static final int		MENU_BACK_TEX_HEIGHT				= 512;

	// button tex
	public static final int		BUTTON_TEX_WIDTH					= 512;
	public static final int		BUTTON_TEX_HEIGHT					= 128;

	// button gameplay texture

	public static final int		BTN_GAMEPLAY_TEX_WIDTH				= 256;
	public static final int		BTN_GAMEPLAY_TEX_HEIGHT				= 256;

	// background loading tex
	public static final int		IMG_BG_LOADING_TEX_WIDTH			= 512;
	public static final int		IMG_BG_LOADING_TEX_HEIGHT			= 512;

	// background gameplay texture
	public static final int		IMG_BG_GAMEPLAY_TEX_WIDTH			= 1024;
	public static final int		IMG_BG_GAMEPLAY_TEX_HEIGHT			= 2048;

	// latar
	public static final int		IMG_BG_GAMEPLAY_LATAR_WIDTH			= 512;
	public static final int		IMG_BG_GAMEPLAY_LATAR_HEIGHT		= 2048;
	// pinang tex
	public static final int		IMG_PINANG_TEX_WIDTH				= 512;
	public static final int		IMG_PINANG_TEX_HEIGHT				= 512;
	// font texture
	public static final int		FNT_TEX_WIDTH						= 256;
	public static final int		FNT_TEX_HEIGHT						= 256;

	// indikator texture
	public static final int		INDIKATOR_TEX_WIDTH					= 256;
	public static final int		INDIKATOR_TEX_HEIGHT				= 256;

	// img sukses gagal width height
	public static final int		IMG_SUKSES_WIDTH					= 512;
	public static final int		IMG_SUKSES_HEIGHT					= 512;

	// button restart
	public static final int		IMG_BTN_RESTART_WIDTH				= 64;
	public static final int		IMG_BTN_RESTART_HEIGHT				= 64;

}
